never forget where you came from...
Image by DAV-19
Magic Use ★★★☆☆
Distinctions Enhanced tolerance of Outland conditions.
Part human, part Other; features of both.
Ability to link to and command machines.
Lifespan Natural lifespan unknown
Territories The Dome

It is now unknown why the Republic ever started to do so, but at some point, the Republic began the Special Other Forces, or the SOF, comprised primarily of captured Others, Losrians, and part-bloods. Part-bloods are so named as they are mostly human, with just enough Other to make them more tolerant of the Outlands, more skilled at magic usage, and often not quite normal.

Part-bloods are strictly controlled and maintained by the Republic; any part-blood that exists is part of the SOF, with an assigned handler. Part-bloods are not quite human, and legally not people, they are more accurately slave soldiers. As such, they depend entirely on the Republic for housing, food, healthcare, education, and more. Most will not like playing a part-blood. They are highly restricted and constantly monitored, and if they're lucky, people ignore them.

The Republic does pay handsomely for terminally ill or severely injured children to turn into part-bloods.


As they are partially Other, part-bloods tend to be mostly human, except where they're... well, not. Generally, they're bipedal, walk upright, and such, but may have horns, or perhaps their colouration is a bit off, they have tails, maybe. Many have wings. Others are extremely variant, and so are part-bloods.

Many part-bloods, depending on how their genetics mixed, can end up very physically unstable. It is not rare for a part-blood to burn out very early due to unfortunate genetic compositions, nor is it rare for one to turn out far weaker than they theoretically should be.

Part-bloods are also the only race capable of linking to specialised mecha machines and piloting them. This link is mental, thereby piloting their A.I. is second nature once they get used to commanding a machine in such manner.

Known History

Like Losrians, Others as well have an enhanced tolerance of the conditions in the Outlands. No one is sure if this is a natural inclination, or an adaptation developed over time, but Losrians and Others became very useful in locating resources and certain materials in the Outlands, as well as dealing with the Outlander bands. Others often were willing to, and capable of, handling most tasks given to them, but also tended to do whatever they wanted. The Republic wanted more control over not only what the Others did on Outlands excursions, but also how they did it.

The Republic then decided it'd be far more beneficial, and easier, for them if they had an army of Tyrrhenians that were capable of tolerating the Outlands for longer periods of time. They turned to genetically tinkering with Others, trying to isolate and recreate the genetics that allowed them to tolerate the Outlands better in humans. By chance, one simply spliced a human with Other genes.

Surprisingly, it lived.

Since their creation, part-bloods have been very carefully maintained and stringently controlled by the Republic. Part-bloods are not known to exist independently of the Republic; all escaped part-bloods have been hunted down and killed, if not killed by an Outlander. Part-bloods have a chip in their spine, with a control bracelet that a specialised Republic officer called a handler keeps in their possession. Disobedience or troublemaking ends in the handler activating the control bracelet, sending an electrical shock signal of customisable level to the part-blood's chip. Due to where this chip is, it is capable of causing temporary paralysis, depending on the setting used.

Handlers work with the part-bloods they are assigned during missions, preventing the part-blood from rebelling, running, causing generalised trouble, or hurting anyone in the case they lose control of their abilities. Beyond this status of seeming commanding officer above a part-blood, handlers generally leave their assignments to their own devices, and it is rare that a handler interacts with a part-blood beyond the necessities. Most humans, and even many Others, prefer to pretend they don't exist.

Part-bloods depend on a drug called Euphoria, given in shots once every two weeks. This drug is engineered to prevent the part-blood's powers from overloading and killing them, though some have very adverse reactions to the drug, and some don't need it as much as the rest. Euphoria is highly addictive, and withdrawals are extremely violent, and lethal. It is not available outside of the Republic.